Doctor Mist

Nommo, is the wizard-king of the African empire of Kor, and member Homo magi race. He stood in the Pillar of Life and was endowed with immortality. He later took the name Doctor Mist and founds international group of superheroes team, the Global Guardians.

Continuity from SuperFriends Comic Book
During the summer of 1978, Doctor Mist and the SuperFriends must find a way to help two radiation-based superheroes, T.N.T and Dan the Dyna-Mite, regain their powers. Later that year, Doctor Mist helps the SuperFriends battle the Mindless Immortal. A few years later, he gathers a number of international heroes to help the SuperFriends battle the Conqueror.

Background Information
On the parallel-universe of Earth-One, several international heroes team up at the request of Doctor Mist and help Superman. He is the one who first gives them the name the Global Guardians. Superman and several of the Guardians would team up to fight against the threat of Thaumar Dhai and the squad of powerful wizards who worship him. Dhai was defeated when his objects of power turned out to be Superman-created fakeries.

Powers and Abilities
Sorcery: Nommo is a homo magi, a human born with the affinity to manipulate magic.
 * Elemental Sorcery: With his magic Nommo has shown a greatest affinity to manipulate the elements of the Earth.
 * Elemental Transmutation: Ability to rearrange atoms and molecules in both inorganic and organic matter
 * Pyrokinesis: Generation and Control of fire
 * Aerokinesis: Generation and Control of Air
 * Geokinesis: Control of Earth/Rock
 * Hydrokinesis: Control of Water
 * Cryokinesis: Generation and Control of Ice
 * Weather Manipulation


 * Telepathy (and mind control)
 * Read Minds
 * Memory Manipulation


 * Chlorokinesis: Control over plants
 * Thermokinesis: Nommo has used this ability a few times to stay warm in frigid environments.
 * Superhuman Strength
 * Superhuman Durability
 * Flight
 * Teleportation
 * Dimensional Travel
 * Force Field
 * Probability Manipulation
 * Magical Awareness: supernatural sensitivity to occult activities and mystic phenomena.
 * Dispel: Able to remove illusions and holographic images that his opponents have set up.
 * Telekinesis
 * Elemental Conversion
 * Molecular Conversion
 * Regeneration: Able to heal hsimself and others
 * Size Alteration
 * Spectral Sight: He can see spiritual entities and travelers invisible to normal sight; he can perceive magical events at a great distance.
 * Magical Manipulation: Nommo is also capable of using all personal and universal magic
 * Extraction and Transportation of Souls
 * Mystical Invulnerability
 * Prestidigitation: Nommo is skilled in stage magic, performing simple tricks and elaborate illusions.
 * Hand-to-Hand Combat
 * Occultist
 * Hypnotist
 * Backwards Speech: Backwards Speech is most commonly known as Mnemonic Incantations.

Weaknesses

 * Mnemonic Incantation: Nommo must concentrate on her magic to make sure she is using the proper spell. It is at this point where he is most vulnerable. Mnemonic incantation is the most complicated of the mystic arts.
 * Higher-Level Magics: If the magic power-level of his opponent is higher than his, then it would be extremely difficult for him to win a battle. In addition, it is difficult to impossible to affect a spell that was set in motion with higher-level magics.

Appearances
Super Friends comics (1976-1981):
 * Super Friends #12 (November, 1977)
 * Super Friends #13 (September 1, 1978)
 * Super Friends #45 (June 1, 1981)
 * Super Friends #46 (July 1, 1981)

Trivia
Doctor Mist is based on both the Guardian of the Gate and the character of King Noot introduced in Chapter 18 of Wisdom's Daughter by H. Rider Haggard.